I have never seen a "Disable WC" kinda button, and the hit would be huge - assuming the WC was reasonable
New Chip! Free Hit
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Re: Free hit chip
Good work!Talkie Toaster wrote: ↑12 Aug 2017, 20:30 I checked this with the fpl.
It seems you only have 1FT after playing the FH (Yo-yo) Chip regardless of how many you had before.
So it's the same as playing a WC as far as transfers are concerned.
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Re: Free hit chip
A thread of this stuff would be handy?Stemania wrote: ↑12 Aug 2017, 22:39Good work!Talkie Toaster wrote: ↑12 Aug 2017, 20:30 I checked this with the fpl.
It seems you only have 1FT after playing the FH (Yo-yo) Chip regardless of how many you had before.
So it's the same as playing a WC as far as transfers are concerned.
I assumed the 2nd would carry, but then it doesn't with a WC.
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Re: Free hit chip
in the Rulesblahblah wrote: ↑12 Aug 2017, 22:19I have never seen a "Disable WC" kinda button, and the hit would be huge - assuming the WC was reasonable
The Wildcard chip is played when confirming transfers that cost points and can't be cancelled once played.
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Re: New Chip! Free Hit
Do we know yet whether the Free Hit can be applied multiple times in the same gameweek or whether you only get one opportunity to do a batch of transfers and then that is your 'Free Hit' used up in it's entirety and you are stuck with that squad until the next deadline?
For instance, if I change 10 players now using the Free Hit chip, and then later on in the week I would like to change my mind completely and switch to another 12 different new players, is this kind of tinkering permitted?
For instance, if I change 10 players now using the Free Hit chip, and then later on in the week I would like to change my mind completely and switch to another 12 different new players, is this kind of tinkering permitted?
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Re: New Chip! Free Hit
From how it's described in the Rules, its effect works just like a WC: once you activate it, it covers all the transfers you do in that gameweek:
- all those you previously confirmed before activating it,
- those you're doing when activating it,
- those you'll do after having played it, in the same gameweek up until the deadline.
You apply it once anytime during a gameweek and it covers that whole gameweek's transfers.
- all those you previously confirmed before activating it,
- those you're doing when activating it,
- those you'll do after having played it, in the same gameweek up until the deadline.
You don't need to apply it "multiple times".Free Hit
Make unlimited free transfers for a single Gameweek.
At the next deadline your squad is returned to how it was at the start of the Gameweek.
You apply it once anytime during a gameweek and it covers that whole gameweek's transfers.
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Re: New Chip! Free Hit
Thank you MoSe.
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Re: New Chip! Free Hit
Good discussion on here, thanks
I had read the description on the FPL site and decided I still didn't understand it, but this thread has clarified it - although I still don't get Blah's description of playing it and putting in the TotW to get 100 points over 20, that description of how it works seems to be at odds with what everyone else is saying - or maybe I just misunderstood his point.
Overall I wish they weren't messing about with these chips, it does seem like crazy golf as someone else said... but I suspect (like any additional option/complication) it will favour the serious payers over the casuals.
I had read the description on the FPL site and decided I still didn't understand it, but this thread has clarified it - although I still don't get Blah's description of playing it and putting in the TotW to get 100 points over 20, that description of how it works seems to be at odds with what everyone else is saying - or maybe I just misunderstood his point.
Overall I wish they weren't messing about with these chips, it does seem like crazy golf as someone else said... but I suspect (like any additional option/complication) it will favour the serious payers over the casuals.
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Re: New Chip! Free Hit
Probably been mentioned, but surely the best time to play would be in the final gameweek, then it's like another wildcard.
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Re: New Chip! Free Hit
Or a DGW where you didn't want any of the DGW players on a permanent basis.
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Re: New Chip! Free Hit
It was mentioned in FFScout that confirmed transfers made before activating the FHC during the same week will not stand but hits will still be counted, the GW after the FHC is played your team will revert back to the team you started the GW with. So it's not exactly like the WC that cancels all deductions caused by transfers. I'm not sure if that's a glitch or this is how the chip works.MoSe wrote: ↑13 Aug 2017, 04:46 From how it's described in the Rules, its effect works just like a WC: once you activate it, it covers all the transfers you do in that gameweek:
- all those you previously confirmed before activating it,
- those you're doing when activating it,
- those you'll do after having played it, in the same gameweek up until the deadline.
You don't need to apply it "multiple times".Free Hit
Make unlimited free transfers for a single Gameweek.
At the next deadline your squad is returned to how it was at the start of the Gameweek.
You apply it once anytime during a gameweek and it covers that whole gameweek's transfers.
Source: http://www.fantasyfootballscout.co.uk/2 ... t_16265319
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Re: New Chip! Free Hit
hzeir wrote: ↑24 Aug 2017, 20:12It was mentioned in FFScout that confirmed transfers made before activating the FHC during the same week will not stand but hits will still be counted, the GW after the FHC is played your team will revert back to the team you started the GW with. So it's not exactly like the WC that cancels all deductions caused by transfers. I'm not sure if that's a glitch or this is how the chip works.MoSe wrote: ↑13 Aug 2017, 04:46 From how it's described in the Rules, its effect works just like a WC: once you activate it, it covers all the transfers you do in that gameweek:
- all those you previously confirmed before activating it,
- those you're doing when activating it,
- those you'll do after having played it, in the same gameweek up until the deadline.
You don't need to apply it "multiple times".Free Hit
Make unlimited free transfers for a single Gameweek.
At the next deadline your squad is returned to how it was at the start of the Gameweek.
You apply it once anytime during a gameweek and it covers that whole gameweek's transfers.
Source: http://www.fantasyfootballscout.co.uk/2 ... t_16265319
I am not sure how it exactly works. But if the transfers made before activating FHC counts towards your original squad (so does the hits), that would be better. If it doesn't count, you won't be able to make any changes to your original squad for the entire week to cover up any injuries or price drops for future weeks. It makes sense in that case, to allow transfers for original squad before activating FH and then a shadow squad for one week.
Apologies if this has been covered earlier, does the FH transfers count towards the price rises/drops?
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Re: New Chip! Free Hit
I believe that when you log in and do Xfers and hit the FH Button, then that is FH land ie no relevance to NTI's and your squad is frozen, whether the Freezing is before that lot of Xfers or the last GW Squad, then I don't know.
It can easily be programmed to be before that "lot" of Xfers, and makes it a less bad Chip, as it can be played Saturday morning. I kinda assumed that it was the Squad for the last GW....
It can easily be programmed to be before that "lot" of Xfers, and makes it a less bad Chip, as it can be played Saturday morning. I kinda assumed that it was the Squad for the last GW....
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Re: New Chip! Free Hit
So any price changes of your "old" team whilst your one week team is in operation are ignored ?
Do you keep the price changes of the one week team? Presumably not?
Do you keep the price changes of the one week team? Presumably not?
Last edited by hancockjr on 24 Aug 2017, 22:01, edited 1 time in total.
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Re: New Chip! Free Hit
Then if FPL failed to implement it as they intended, I can't say till I test itMoSe wrote: From how it's described in the Rules, ...Free Hit
Make unlimited free transfers for a single Gameweek.
At the next deadline your squad is returned to how it was at the start of the Gameweek.
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Re: New Chip! Free Hit
How do price changes affect the Free Hit chip?
After playing your Free Hit chip, at the next deadline your bank balance and squad is restored to as they were at the previous deadline, with any player price changes in the previous gameweek reflected.
Any change to your bank balance whilst the Free Hit chip was active will be lost.
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Re: New Chip! Free Hit
Exactly.....MoSe wrote: ↑24 Aug 2017, 22:00Then if FPL failed to implement it as they intended, I can't say till I test itMoSe wrote: From how it's described in the Rules, ...Free Hit
Make unlimited free transfers for a single Gameweek.
At the next deadline your squad is returned to how it was at the start of the Gameweek.
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Re: New Chip! Free Hit
Price changes of mercenaries only affect your budget for further transfers while FH is in effect
I.e. you activate FH, bring in player A, he gains 0.2, you change your mind and sell A to get B, you can use the 0.1 gain to buy B.
Any FH budget change gets wiped, reset, at the deadline
At the deadline your previous gw team, your "old" team gets back. With their current prices. While you use your FH mercenaries, you can only "watch" your old team go up and down in price (likelier down) without any chance to deal with it, you'll bear the full brunt of their changes when they get back.
IF things actually work as they said
I.e. you activate FH, bring in player A, he gains 0.2, you change your mind and sell A to get B, you can use the 0.1 gain to buy B.
Any FH budget change gets wiped, reset, at the deadline
At the deadline your previous gw team, your "old" team gets back. With their current prices. While you use your FH mercenaries, you can only "watch" your old team go up and down in price (likelier down) without any chance to deal with it, you'll bear the full brunt of their changes when they get back.
IF things actually work as they said
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Re: New Chip! Free Hit
I bet FPL crashes the first time somebody uses it.
And the second.
And again.
And the second.
And again.
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Re: New Chip! Free Hit
Free Hit me Baby one more time
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Re: New Chip! Free Hit
This would be a lovely time to use it if you didn't need it before then. Unfortunately, as others have pointed out, it would probably be of more sensible use in a BGW, or in a DGW where you didn't want any of the DGW players long-term.
As with all the other chips, the best time to use it will be dependent on your individual circumstance as a manager, and your assessment of where you can gain the most value from it. Holding it until GW38 is a great idea, but if your GW37 squad is very close to the squad you'd want for GW38, and it turns out you could have made better use of the chip back in a BGW or a DGW, then it won't be such a great idea anymore.
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Re: New Chip! Free Hit
You both owned those songs, and made them your own.
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Re: New Chip! Free Hit
One of my ML rivals played Free Hit by accident in GW2 to bring in Mounie for Benteke - someone pointed out what had happened, and she seems to have knowingly kept Benteke in when he was restored, as she then made him her vice captain as she had in GW1.
The blank week free hit makes a lot of sense, but I'm currently thinking of three alternate options, two of which have already been mentioned:
1. GW38 third wildcard
2. In a GW where a few premiums have juicy fixtures and you don't have them (preferably premium teams, not just premium players); and
3. In a DGW - Blank - Normal - DGW sequence, it's possible you might end up using the free hit for one of the DGWs instead and WC'ing for the blank. It stops you using TC and BB in the two big DGWs, but that's not always a given you'd want to anyway (last time I went for that early Aguero TC opportunity, more's the pity). The key question is which GW stands out the most from the others. I imagine it might be possible for one DGW to be really different both from before and after that DGW and make you want to hop on and off that DGW's best squad.
For the last one, logically, there'll be a link between the blank week fixtures and at least one of the DGW fixtures, of course (anyone able to comment on the logic of this? Should there be a standard pattern based on how fixtures move for cup games, or does it really depend on who manages to stay in lots of cups vs those who stay in just the FA Cup?).
The blank week free hit makes a lot of sense, but I'm currently thinking of three alternate options, two of which have already been mentioned:
1. GW38 third wildcard
2. In a GW where a few premiums have juicy fixtures and you don't have them (preferably premium teams, not just premium players); and
3. In a DGW - Blank - Normal - DGW sequence, it's possible you might end up using the free hit for one of the DGWs instead and WC'ing for the blank. It stops you using TC and BB in the two big DGWs, but that's not always a given you'd want to anyway (last time I went for that early Aguero TC opportunity, more's the pity). The key question is which GW stands out the most from the others. I imagine it might be possible for one DGW to be really different both from before and after that DGW and make you want to hop on and off that DGW's best squad.
For the last one, logically, there'll be a link between the blank week fixtures and at least one of the DGW fixtures, of course (anyone able to comment on the logic of this? Should there be a standard pattern based on how fixtures move for cup games, or does it really depend on who manages to stay in lots of cups vs those who stay in just the FA Cup?).
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Re: New Chip! Free Hit
My girlfriend just noticed the Free Hit was activated for her, while she never pressed it. At least, not on purpose. This blows for her..
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Re: New Chip! Free Hit
I`ve no City at the moment so thinking of using this chip to load up on them this week, otherwise it would be an 8 point hit.
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Re: New Chip! Free Hit
She must have pressed it.From4corners wrote: ↑15 Sep 2017, 07:13 My girlfriend just noticed the Free Hit was activated for her, while she never pressed it. At least, not on purpose. This blows for her..
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Re: New Chip! Free Hit
Free Hit is surely worth more than 8 points. Just take -8 and save your FH for blank gameweeks.reddevil 99 wrote: ↑16 Sep 2017, 23:30 I`ve no City at the moment so thinking of using this chip to load up on them this week, otherwise it would be an 8 point hit.
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Re: New Chip! Free Hit
This chip certainly seems to have reduced the planning advantage that good managers had over other players now.Finisher1 wrote: ↑17 Sep 2017, 11:08Free Hit is surely worth more than 8 points. Just take -8 and save your FH for blank gameweeks.reddevil 99 wrote: ↑16 Sep 2017, 23:30 I`ve no City at the moment so thinking of using this chip to load up on them this week, otherwise it would be an 8 point hit.
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Re: New Chip! Free Hit
It seems like the transfers made under the Free Hit chip count towards your seasonal transfer total, and so will hurt your ranking slightly if you are not clinical and instead do a lot of swapping in and out during the Free Hit before ending up with your desired team. That's a bit strange because the number of transfers made during your wildcard weeks do not increase your seasonal transfer total, so you can be as liberal as you like when it comes to making moves.
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