I agree with most of this, so:Aldershot Rejects wrote:Agree with Mav3rick. Like everything else it seems, the more popular something becomes the more it gets dumbed down. I would dump the new chips completely. I like the idea of unlimited transfer rollovers.
I agree with Ruth re this year's pricing structure. I'd like price changes to be implemented at the start of each new game week rather than each day but to allow multiple transfers at this point.
1. Top priority, dump the chips.
2. Dump captains. I'd like to play the game in as pure a form as possible. Real managers don't get double points for their chosen players each week, why should we? Several people quit my SL last year and won't play any more because of the huge swings that happened on captains (bit childish I know, but I see their point). Also, if we really must keep captains, you have to choose one each week, otherwise you don't get a captain at all (stops lucky dead teams winning cup matches with first day of the season captains who happen to come good at cup time).
3. Unlimited rollover transfers - why not? Would should you lose it if you want to play conservatively?
4. Tougher pricing, making it more difficult to get such good squads, forcing people to cut corners, thereby have fewer 'template' sides / players.
Three others also interested me:
Icefish's idea of being allowed to sell a player without buying a replacement until you are ready
Icefish's idea of interest on money banked
Finisher1's idea of a points for money trade
Not sure how practical any of them would be from a coding or clarity of rules perspective, but interesting ideas...